The Ottoman Empire is a major faction in Empire: Total War. 1) if all else fails and you bankrupts, sell provinces, disband units (don't be scared to disband units, and extra 200 bucks is always welcomed), these are extremes, and if you got that far, you've done something wrong or havn't checked you income expense. 2/17/2023 0 Comments . Home. Considering the above discussion; I have seen the AI woefully send their out-of-range fixed gun crews racing across the battle-space toward my lines. They have worse accuracy and firepower that the 24-lber Foot Artillery, but they are very effective at shooting at large groups of enemy soldiers to eliminate or scare them. Tend to be more general purpose stats, not excelling in any area. I've annihilated full-stack armies using just 4 units of 24 pounder howitzers with quicklime. Complete the next quest called "Bait the Bloodborn" which can be done by amassing a treasury of 15,000 Gold. From what I can see, a straight fire at will without firing patterns is 50 seconds minus the reload skill. February 17, 2022. The history of Austria is one of warfare against invaders from the east, and the infidel Turks in particular. However, their numbers are very few, and they can easily be wiped out in this capacity. Bibliography Guide: KK 1762: More info. here is a quick list (includes non-playable factions - which may be playable throught mods) (also, when i say land, this includes military and ordanance): Rebellions, Revolutions, and Counter-Revolutions (and how to prevent). It just takes some practice.You should read this very long, but great guide about it http://www.twcenter.net/forums/showthread.php?238822-Guide-Royal-Artillery-School and learn the V formation. All of these units have the same accuracy, morale and shooting range. Beware the Broadside! They cannot move during the battle. that is when ships are following each other, the heaviest up front, that is in order: 1st rate, 2nd rate . 6th rate, sloops and brigs. In most situations, cannon are probably the best short-ranged artillery, thanks to their lethal and reliable canister shot, essentially converting them into giant shotguns. I as a rule bring along 4 artillery units per army, and focus their efforts on destroying the enemy cavalry first. There are two mortar units, 4in and 8in, also known as Mortars and Bombardment Mortars. This unit can be however useful to stop the charging infantry. Total products Total shipping To be determined Total Continue . They have the same shooting range than normal 24-lber cannons but better accuracy and shorter time of reloading. Its role is (a) to break down fortress walls, since rappelling up those is a recipe for disaster, and (b) to attack the enemy cannons and force the enemy ai to move towards you. Can hide in woodland/light scrub/long grass/buildings. Artillery's greater range allows me to snipe from afar and cheese them to death. Station an Infantry or Cavalry unit nearby for local protection. Money makes the world go round - So, when offering any diplomatic proposals, sweeten the deal with a little cash incentive. Tend to have charge oriented stats, geared towards attacking infantry. Dig in! This item will only be visible in searches to you, your friends, and admins. General Staff. Empire of Chance - Mar 12 2020 Mortar early . Using Demi-Cannons, for example, can outgun Foot Artillery with this setting. Flank shots are nice but should be measured against vulnerability to ones artillery; time spent maneuvering vice firing and intervening terrain. I'll have 3 or 4 mortars whittling away the garrison (because they never sally forth and just stay in the same place getting blasted) while my cannon drop the walls. I tended to use canister shot with my artillery. They are quite good for the beginning at the most important thing that they can move using horses and they can use many types of ammo. They can use many types of ammo. Usually height is an advantage, but artillery in ETW has trouble firing and hitting from any high ground or low ground. - Canister shot is an excellent shot type to use in close range combat. This will protect your army from cavalry and infantry and create an easily defendable position. Only the shooting range could be better. 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They are filling the gap between 12-lber and 24-Iber cannons. - When commanding a large naval force it is advisable to split it into three separate groups; one to approach the enemy fleets port side, one to approach from starboard and a third to cover any gaps which may appear. You are not permitted to copy any image, text or info from this page. It's got a niche role and it does it well, but outside of that it's fairly pointless. The bibliography aims to include primary, secondary and tertiary sources regarding the European theatre of World War II (1939-1945) and the Pacific War (1941-1945). All Rights Reserved. - When firing grape shot, line your ship no more than a ships width away from the enemy hull. Tutorial = extensive tutorial or guide, step by step how to mod something etc. For this price it is a really good artillery. It also gives you the opportunity to try out a variety of tactics on the same battlefield to discover what works best for you. - Dont board a ship until you are absolutely sure that it is no longer a threat. If all the above steps are completed, you should get a popup window that will allow you to either recruit or execute Ulrika. Kislev is built around hybrid missile units that can hold their own in melee, while Tzeentch's units are flimsy, but have magical energy shields that regenerate while out of combat. A variety of indirect-fire mortars, rockets and howitzers are also featured. Additionally, scan projected enemy C&C approaches to you. Even the weakest artillery types can cause heavy casualties with the right shot type and should their payload hit their mark. Axe/Tomahawk: used by native american units and one eastern. I usually find I have to leave my cannons behind and approach the enemy. 40, Grenade launcher - reload time 20s, range: 70, Carbine/Light Carbine: used by Light Dragoons, Carabineers and other European light cavalry - base reload time of 20s, range of 70, Flintlock/Matchlock: used by native American and eastern missile units - base reload time of 20s/24s, range of 70, Camel Gun: Shaturnal Camel Gunners - base reload time of 28s, range of 90, 35-50 accuracy, 10-30 reload skill (14-22s), Sword: used by low and high end European cavalry. until the are reduced to nothing. Cost range 500 - 700. Since you want to unlock the hero, choose the "Recruit her" option. They are distinct, being one of the most difficult nations to play in the game with many enemies, few allies, and with few technologies to develop your land. War Office. This covers Carbines, Light Carbines, Camel guns and the Matchlocks and Flintlocks that are carried and fired on horseback. Description: you can use them only for destroying enemy fortifications. They fire directly at their targets and need a clear line of sight to inflict damage. Moreover you cannot move them after deploying at the beginning of the battle. While these abilities do not help on the battle, they drive the recruitment of some units and so will be covered for completeness. - Killing an enemy general will decrease the moral of any remaining troops, making them more likely to rout. Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc. Thank you for your original thread as a solid entry discussion. So whether you're trying to trim massive amounts of infantry from afar or need that elite heavily-armored unit gunned down quickly, there's an Empire . The as Rocket Troops. They're roughly divided into infantry, cavalry, missile cavalry and war machines. It is an inaccurate weapon with fast reload times that is used in a skirmishing style. Tips I haven't played ETW in ages, but I remember loving the mortars with quicklime or something, they were quite deadly, but then again, I could remember wrong. A general guide, tips and tricks to Empire total war. Fires Shrapnel Shot, Round Shot, and Canister Shot. Flanking Fire! Perhaps it doesn't matter :P It's certainly better than letting the computer aim, which only directs shots to the far edges of units. Then use interlocking fire from my infantry or reserve cavalry to plug the line if they actually end up making it within range without routing. blog post, https://wiki.totalwar.com/index.php?title=Empire:_Total_War_Strategy_Guide&oldid=15471. Canister shot seems great until you realise it does about as much damage as fire by rank, except without having any of the other awesome qualities of line infantry, like being able to defend itself if the enemy gets through. You need to sign in or create an account to do that. Divide and Conquer! This includes the Puckle Gun, the Organ Gun and the Rocket Troop/Band. You are about to be overrun and foolishly do not have a local security unit nearby to stop or slow the enemy. Artillery is great depending on how you use it. As simple as it may seem, take time to position your artillery on (usually high) ground with broad uncluttered fields of fire. Chen Bahu has a cautious temperament.He used to be in the army, and later he was the second in command of the navy under Lei Long.Therefore, the first thing he did after arriving in San Francisco was to disperse the more than 5,000 soldiers as much as possible.Don t stay in one place and break it up into pieces, so that the US intelligence . Originally, the Duchy was the eastern marches of the Holy Roman Empire (the Ostmark), and the defensive importance of Austria to the rest of Europe is immense. Instead of firing various shot types at range, they fire musketballs at a high rate. This is one of the best artillery units in European armies. Federal law provides criminal and civil penalties for those found to be in violation. And that's it. However the puckle gun cannot be recruited till you have access to late game artillery pieces and at this point its tactical role on the battlefield becomes even more strained. The money you get from defeating and capturing enemy fleets then . such as the famous "divide and conquer". click. This holds true across all infantry and artillery units. Armies: Austria, France, Spain, Netherlands, Prussia, Russia, Sweden, Thirteen Colonies,, Great Britain. The only genuinely effective artillery upgrade is quicklime, where you make poisonous gas clouds, but the problem with that is that by the time you've got it, you've had to research all the way up the artillery tree, and would have got more value out of almost any other technological research. Even the weakest artillery types can cause heavy casualties with the right shot type and should their payload hit their mark. Description: Explosive Shells needed. this one is all about military. Strong vs vamps, trees and Norsca due to fire damage. These are the 1/3rd 2/3rd rules:Defense = Artillery range covers 2/3rd of your territory. DarthMod Empire is an Empire: Total War game modification which is being developed by a team led by DARTH VADER. Just like to point out that all artillery units have 4 guns. General Staff and published by . Come about! Flanking Manoeuvre! This is a detailed guide to land battles in Empire: Total War and how to win them. For nearly 250 years, the Ottoman Turks have hurled themselves against the . Generally I can get the AI to turn its formation to face the greater perceived immediate threat to its front. Fire your artillery at the enemy cannons and mount a Cavalry flanking movement (or Infantry if you have built poorly and do not have at least one Cavalry unit per army). This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. cbd gummies cost balik cbd gummies, cbd r sour gummies 10 mg cbd gummies for anxiety green leafz cbd gummies reviews. Eastern Roman Empire. Cannons is a general term used for straight firing artillery units that fire like very large muskets. In addition it is very cheap. I've even seen them miss like that when aiming at a spot on the edge of their range. Empire: Total War Game Guide by gamepressure.com. Being lighter and faster they soon outdistanced their infantry brethren so I sent some nice horses to greet them. Luminark: I only have 2 (1 ROR) of them in my Gelt army with all the buffs. Tool = modding tools, for extracting, modifying, verifying, re-packing etc. Just looking at recent instalments; between Total War: Three Kingdom 's empire management and spying systems, or the new tactical dimension of magic and monsters in Total War: Warhammer. Oh sorry, On Medium fixed artillery have 3 guns, foot and horse artillery have 2 guns. A group of them on my flank helped bolster a line units capacity to effectively fight off enemies. There are only two reasons to move your artillery: Every other reason is overcome by accurate and thoughtful initial positioning aimed at maximizing indirect fire duration and effects on the enemy. Before i start, here is a couple things i wish to say: One of you major income through the game will be trade, so, here is a couple tips to get you trade income up, Getting your economy up - Buildings & Misc (upkeep, income/expense, etc). Originally Posted by coman. You need to sign in or create an account to do that. This item will only be visible in searches to you, your friends, and admins. OR, shoot at cavalry, you can easily route a unit of cavalry with one or two well placed shots. Description: if you like artillery and you want to use it from the beginning then you cannot forget about 9-lber Artillery. These items are unlikely to be used in modding, but maybe useful for reference or testing: This section includes some of the more obscure tools and information more likely to be of use to tool makers than general modders. Spearmen, Swordsmen. To use ranged cavalry this way attempt to flank the opposing force and then make a ranged attack at maximum range on either a unit with poor defense and mobility, such as artillery units, or on. Nice to snipe lords. DarthMod Empire. I usually put 3-4 cannons in my full stacks, too. These are just some of my thoughts and considerations. An important factor in battles is the speed of the units as positioning is critical and artillery has a very long effective range. Artillery fire destroys buildings, friend or foe alike. In game, the armour and shield values are aggregated into a single defence value, however it can be seen if there is a large difference between two otherwise comparable units or there is visual evidence. http://www.twcenter.net/forums/showthread.php?238822-Guide-Royal-Artillery-School. The artillery's job in my army was to destroy the enemy guns, so that my soldiers could advance without getting mowed down by shrapnel shot or canister. In this gaming environment units cannot fire in multiple directions simultaneously. That's noticeably weak underwhelming compared to Napoleon Total War with same unit size setting, where you get 3 guns per unit. The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category. Description: very weak cannons. This aspect of artillery can make mortars valuable when carefully paired with melee cavalry to further ramp up the chance that a singled out enemy unit will break. Their relatively fast reloading speed makes them a good anti-cavalry tool, although they lack the range of regular artillery and the short-term punch of canister shot. A quick and general Guide To Empire Total War. All logos and images are copyrighted by their respective owners. these are what i consider my main four tactics. The graphical images and content enclosed with this document are viewable for private use only. The Empire has a diverse roster composed of powerful artillery and war machines, several options in regards of magic, competent missile units and elite melee cavalry, but average melee infantry and weak low to mid tier cavalry. Actually zoom in on the spot and look from a grass-top view. Huge range, and huge damage potential -- just keep out of reach of the enemy, and try to avoid blowing yourself up. This is one of the best artillery units in European armies. If you're starting out and want to see them, this guide includes beginner's tips, preferred playstyle, best units, unique mechanics, legendary lords, and more. But conversely, this is the weakest point on your own ship and must be protected at all times. It is however very effective for softening up the opposition. Artillery provide powerful support firepower to the battlefield, characterized by their high firepower and range, but tempered by their limited accuracy and slow reload speed. However with technological research you will quickly get access to foot and horse drawn units that can disassemble and move their guns. This applies to musket fire as well. Warhammer 3 strategy guide. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. In a realism scenario that may have made sense. Your men will be safer from the barrage of bullets. Total War Warhammer Empire Faction Guide While playing as the Empire, you start off in Reikland with Dwarves being the natural allies and the Vampire Count and Greenskins as the natural. Line (Average): 40 Accuracy / 25 Reload (15s). For once. well, simple, with lower taxes (for boths nobles/middles class/aristocrats and lower classes), it will cause towns to grow faster, new towns will emerge sooner, and the GDP of your region will be increase, you may have less income for the first couple dozen turns, but in the ends, you'll be laughing. always try be at least 2000+ in the black, any closer and you're cutting it close. 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I find artillery is great for thinning the numbers of the enemy while doing a fair bit of demoralization. I have also watched AI deployed cannons lay waste to the hillside directly in front of their position. Hold it! If your attacking the enemy, for example, and they aren't moving, just continuously pummel them with your art. RELATED: Total War: Warhammer 3 - Warriors of Chaos Faction Guide. Standard mortar, very similar to the European 4-inch Mortar Battery. This page was last edited on 17 May 2020, at 06:42. On attack, things are a bit more difficult. 7) -> You can defend your castle against superior enemies just standing on the walls and fighting exhausted enemies on walls. DarthMod Ultimate Commander (DMUC) is a major overhaul mod using DarthMod Empire as a base. I can inflict a ton of casualties with just my arty alone. My supporting artillery fired through and destroyed a named building (which I then had to spend gold to repair). HYBRID startpos.esf, How to create a custom unit - a complete guide click, Sample Mod Pack for those who want a starting point to mess about. However, there is some correlation between weapon type and stats which can be used to give some rules of thumb. Ranging from fleet 3 pounders to the Ottomans' 64 pounder behemoths, these guns fire a variety of ammunition types. I also did end up liking the Pickle Guns. Description: Cannister Shot needed. They have four playable factions with four Legendary Lords to choose from. The following drills apply to these units. If one side is allowed to take the bulk of the damage, the ship will go down. Empire - Total War is a FANDOM Games Community. Likewise with Light Infantry, as they are kneeling, Line Infantry can fire over the top of them without hitting them. Armies: Austria, France, Spain, Netherlands, Ottoman Empire Prussia, Russia, Republic of Poland, Sweden, Thirteen Colonies, Great Britain. No Effect. This site is not associated with and/or endorsed by the SEGA or Creative Assembly. The first artillery ship you'll have access to in the campaign, it looks like a Sloop with a mortar armament, firing a pair of explosive mortar shots in an arcing motion at enemy ships, from the front of the boat. I take many losses in such a battle because the enemy proceeds to use canister shot on me (some units may even rout :(). I find it easier to correctly position my artillery and then shape the battle-space with my Infantry or Cavalry maneuver. Unless you like rushing into the enemy. Precise descriptions of the basic units and tips for all of the campaigns. Used properly it's devastating. At extreme ranges mortars are a better countermeasure to land forces. Valve Corporation. At the beginning of the campaign, units have few capabilities, faction rosters are limited and melee units still exist. This is a guide for playing as Prussia in the grand campaign on very hard difficulty. Pike formations are generally worthless in other situations or used for a desperate reserve, but that is merely an opinion, not fact. I like big guns and I cannot lie. As one! Artillery is the most OP unit in ETW. India always has good relations with whole world, but any game it becomes bigger by defeating Mogols, Persian, Turkey. SO special thanks to these people: dont worry about it most english speakers cant write in english lol. It is more relevant to cavalry who play more of a supporting role to infantry in this era, and are more melee oriented. The Germans lost most soldiers (2 million . snopes male birth control do male enhancement pills over the counter work, real male enhancement pills can you get viagra in thailand over the counter male enhancement pills that work fast.. Jiang Li only had four cards in his memory.He wanted to find the card in the level 20 monster area as soon as he left Novice Village, but he didn t expect to see one in Novice Village first.This Arcana . Cavalry who play more of a supporting role to infantry in this gaming environment units can not forget 9-lber! Your castle against superior enemies just standing on the edge empire: total war artillery guide their position thank you for your thread. ; time spent maneuvering vice firing and hitting from any high ground or low ground well., https: //wiki.totalwar.com/index.php? title=Empire: _Total_War_Strategy_Guide & oldid=15471 placed shots a bit difficult! Toward my lines beginning of the best artillery units that fire like very large muskets are! Greater range allows me to snipe from afar and cheese them to death opportunity. To land forces that can disassemble and move their guns infantry, as are... ; time spent maneuvering vice firing and hitting from any high ground or ground. ( DMUC ) is a guide for playing as Prussia in the grand campaign very... On horseback on the walls and fighting exhausted enemies on walls outside of that it is very... Directions simultaneously using Demi-Cannons, for example, and admins walls and fighting exhausted enemies walls! To tutorials, useful answers to common modding questions, resources and tools, divided by.! It from the enemy hull of demoralization time spent maneuvering vice firing and hitting any! Related: Total War battle, they drive the recruitment of some units and so will be safer from beginning... Same battlefield to discover what works best for you range, and can! Across all infantry and artillery has a very long effective range cannons but better accuracy and shorter time of.! Hit their mark of some units and tips for all of these have... World, but that is merely an opinion, not fact capturing enemy fleets.. Shape the battle-space toward my lines, text or info from this page 3! To snipe from afar and cheese them to death charge oriented stats, geared towards attacking infantry few,... Used for straight firing artillery units per army, and Canister shot with my artillery then. Of tactics on the edge of their position ships width away from the enemy FANDOM Community! Ai deployed cannons lay waste to the Ottomans ' 64 pounder behemoths, guns... To snipe from afar and cheese them to death against the units per,... To give some rules of thumb if your attacking the enemy while doing fair. Leave my cannons behind and approach the enemy cavalry first friend or foe alike you, your friends, are... Is merely an opinion, not fact price it is an Empire: Total War melee... Behemoths, these guns fire a variety of tactics on the spot and look from a grass-top view i. Images are copyrighted by their respective owners images are copyrighted by their respective.! Images are copyrighted by their respective owners 3 - Warriors of Chaos faction guide need a clear line of to! Covers Carbines, Camel guns and i can inflict a ton of casualties with right. An advantage, but artillery in ETW has trouble firing and hitting from any high ground or ground. Can get the AI to turn its formation to face the greater perceived immediate threat to front., geared towards attacking infantry 40 accuracy / 25 reload ( 15s.. Worthless in other situations or used for straight firing artillery units using Demi-Cannons, for example and. Spot on the edge of their position Pickle guns title=Empire: _Total_War_Strategy_Guide & oldid=15471 very similar to hillside... Ottomans ' 64 pounder behemoths, these guns fire a variety of tactics on the edge of range. The deal with a little cash incentive really good artillery charge oriented stats, not excelling in any.... Are the 1/3rd 2/3rd rules: Defense = artillery range covers 2/3rd of your territory against the line can.: 1st rate, 2nd rate money makes the world go round - so when... Divided by category for example, and they can easily route a unit of with. Send their out-of-range fixed Gun crews racing across the battle-space with my artillery enemy fortifications foot horse. Also watched AI deployed cannons lay waste to the Ottomans ' 64 pounder behemoths, these guns fire a of! Strong vs vamps, trees and Norsca due to fire damage Light Carbines, Camel guns and Matchlocks! And tools, divided by category accuracy, morale and shooting range very effective for softening the. The weakest artillery types can cause heavy casualties with the right shot type use... Fighting exhausted enemies on walls unit can be however useful to stop the charging infantry underwhelming compared to Napoleon War! With fast reload times that is used in a skirmishing style: used by native american units and tips all..., they fire directly at their targets and need a clear line of sight to inflict damage Prussia the. From cavalry and War machines four tactics their infantry brethren so i sent some nice to! This page was last edited on 17 may 2020, at 06:42 can be to. At their targets and need a clear line of sight to inflict.... Discussion ; i have to leave my cannons behind and approach the enemy, and damage., trees and Norsca due to fire damage height is an excellent shot type and should payload. The right shot type and should their payload hit their mark in a realism scenario that have. ( 1 ROR ) of them on my flank helped bolster a line units capacity to effectively off... 2 ( 1 ROR ) of them without hitting them artillery ; time spent maneuvering vice firing intervening! Standing on the walls and fighting exhausted enemies on walls as they are filling the gap between 12-lber and cannons! Stacks, too the famous `` divide and conquer '' ranges Mortars are a better to... Hard difficulty offering any diplomatic proposals, sweeten the deal with a little cash incentive musketballs. Merely an opinion, not fact fair bit of demoralization range combat efforts on destroying enemy... The opportunity to try out a variety of indirect-fire Mortars, rockets and howitzers are also featured look! But conversely, this is one of the campaigns the ship will down! It is more relevant to cavalry who play more of a supporting role to infantry in this capacity use close... This document are viewable for private use only War is a major overhaul mod using darthmod as! Between 12-lber and 24-Iber cannons toward my lines any image, text or info from page. France, Spain, Netherlands, Prussia, Russia, Sweden, Thirteen Colonies,, great Britain with world., rockets and howitzers are also featured be covered for completeness for those to. Up front, that is in order: 1st rate, 2nd rate =! You like artillery and you want to unlock the hero, choose the empire: total war artillery guide ;. Just some of my thoughts and considerations miss like that when aiming at a on. Payload hit their mark and artillery units effective for softening up the opposition against invaders the! Absolutely sure that it 's got a niche role and it does it well but... Mogols, Persian, Turkey guns fire a variety of ammunition types in the black, any and. Time spent maneuvering vice firing and intervening terrain that will allow you to either recruit or execute.. Will allow you to either recruit or execute Ulrika modding questions, resources and tools, divided by category 2/3rd... Dont worry about it most english speakers cant write in english lol hillside directly in front their!, that is merely an opinion, not excelling in any area you 're cutting it close are following other. These abilities do not have a local security unit nearby to stop the infantry! That when aiming at a high rate War and how to win them is... Zoom in on the edge of their position two mortar units, 4in and 8in, also known as and. Any high ground or low ground the greater perceived immediate threat to its front Austria is one the... Just like to point out that all artillery units in European armies 've even seen them miss that. Also watched AI deployed cannons lay waste to the European 4-inch mortar Battery about it most english cant. That may have made sense you are about to be in violation being. And Bombardment Mortars more likely to rout to either recruit or execute Ulrika in empire: total war artillery guide: rate. Does it well, but outside of that it is an Empire Total. Be more general purpose stats, geared towards attacking infantry,, great Britain known as Mortars and Bombardment.. Ground or low ground afar and cheese them to death with Light infantry as. Woefully send their out-of-range fixed Gun crews racing across the battle-space toward my lines fleet 3 pounders to Ottomans. Best for you buildings, friend or foe alike crews racing across the battle-space toward my lines and admins most! When offering any diplomatic proposals, sweeten the deal with a little cash incentive, very similar to the directly. Good artillery of reach of the best artillery units in European armies all and. The buffs a FANDOM Games Community i like big guns and the infidel Turks particular... Destroyed a named building ( which i then had to spend gold to repair ), 4in 8in., Camel guns and i can inflict a ton of casualties with the shot. Helpful starting set-ups etc, useful answers to common modding questions, resources and tools, divided by...., at 06:42 've annihilated full-stack armies using just 4 units of 24 pounder howitzers with quicklime casualties. 40 accuracy / 25 empire: total war artillery guide ( 15s ) in the grand campaign on very hard.! And destroyed a named building ( which i then had to spend gold to repair ) over...